Taipan
One of my favorite games and one I tried to clone in C when learning to code a lot of years ago. This one looks a lot better!
What It Does
This is the first prototype of an idea I have for an expansion of the original Taipan for the Apple II. I plan to expand this dramatically to a narrative game incorporating real events in the region between 1850 and 1912.
How it works
Buy low, sell high across four 1860s China-coast ports: Hong Kong, Canton, Shanghai, Yokohama. I even implemented the old money-lender purposeful overpayment bug.
Built with
- TypeScript and Vite, no framework. The prototype is a pure state machine with no DOM dependency, so a headless smoke script can play the game in node. Static build, not deployed yet. Proving artwork and game design concepts.